000 02077pam a2200505 i 4500
999 _c62018
_d62018
001 583513
003 OSt
005 20200309155348.0
008 161216t20182017mnua j 001 0 eng
010 _a 2016052498
020 _a9781512439434
040 _aNJQ/DLC
_beng
_erda
_cNJQ
_dDLC
_dMnBnMLM
042 _apcc
050 0 0 _aQA76.6
_b.L88525 2017
082 0 4 _a005.1
_223
100 1 _aLyons, Heather
_q(Heather K.)
_eauthor.
245 1 0 _aCoding in the real world
_cHeather Lyons ; illustrated by Alex Westgate and Dan Crisp.
250 _aFirst American edition.
264 1 _aMinneapolis
_bLerner Publications
_c2018.
264 4 _c©2017
300 _a24 pages
_bcolor illustrations
_c24cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aKids get coding
500 _aIncludes index.
505 0 _aGetting started -- Everyday computers -- Car or computer? -- Road safety -- Home sweet home -- Shopping -- Money, money -- Flying high -- Follow that robot? -- The future.
510 3 _aBooklist
_b2/1/2018
510 3 _aHorn Book Guide
_b4/2018
520 _aOffers kids a guide to many of the different ways computer coding affects their everyday lives. Includes access to online resources for students to practice the skills they learn.
521 0 _a3.3.
521 2 _a1-4.
521 8 _a580
_bLexile.
526 0 _aReading Counts RC
_c3.3
_d3.0
_z71524.
650 7 _aComputer programming.
_2sears
650 7 _aInformation technology.
_2sears
650 7 _aTechnological innovations.
_2sears
700 1 _aWestgate, Alex
_eillustrator.
700 1 _aCrisp, Dan
_eillustrator.
800 1 _aLyons, Heather
_q(Heather K.).
_tKids get coding.
856 4 2 _3View cover image provided by Mackin
_uhttp://www.mackin.com/BookPics/Book.aspx?isbn=9781512439434
942 _2ddc
_cBK