000 01654nam a2200421 a 4500
001 1962C742A79C41469DA16C812BFD48FE
005 20160315131221.0
008 130913s2013 nyu c 000 1 eng d
020 _a9780545255219 (trade)
020 _a054525521X
035 _a(IMchF)fol14619612
040 _aICrlF
_beng
_cICrlF
_dICrlF
050 4 _aPZ7.C21694
_bFie 2013
082 0 4 _a[Fic]
_223
100 1 _aCarman, Patrick.
245 1 4 _aThe field of wacky inventions /
_cby Patrick Carman.
250 _a1st ed.
260 _aNew York :
_bScholastic Press,
_c2013.
300 _a215 p. ;
_c22 cm.
490 1 _aFloors novel ;
_vbook 3
510 3 _aKirkus Review, July 2013
520 _aLeo and Remi have gotten used to the strangeness of the Whippet Hotel, but when the entire top floor is hoisted into the sky and transported to the field of wacky inventions, they find that they must compete against a number of foes to solve a puzzle or lose their beloved hotel forever.
521 0 _a5.4
_bFollett Library Resources
521 2 _a3-6
_bFollett Library Resources
650 0 _aHotels
_vJuvenile fiction.
650 0 _aPuzzles
_vJuvenile fiction.
650 1 _aHotels, motels, etc.
_vFiction.
650 1 _aPuzzles
_vFiction.
650 1 _aAdventure and adventurers
_vFiction.
650 1 _aMystery and detective stories.
650 7 _aHotels and motels
_vFiction.
_2sears
650 7 _aPuzzles
_vFiction.
_2sears
650 7 _aAdventure fiction.
_2sears
650 7 _aMystery fiction.
_2sears
655 7 _aAdventure fiction.
_2gsafd
655 7 _aMystery fiction.
_2gsafd
800 1 _aCarman, Patrick.
_tFloors novel ;
_vbk. 3.
999 _c57291
_d57291