| 000 | 01065nam a2200289 a 4500 | ||
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| 001 | E203BAF1BD8E40EF86723BA6E57A43EC | ||
| 005 | 20160315131017.0 | ||
| 008 | 071012s2007 nyua j 001 0 eng d | ||
| 020 |
_a9780756632076 : _c$24.99 |
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| 020 |
_a0756632072 : _c$24.99 |
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| 035 | _abl2007022996 | ||
| 035 | _a(NjBwBT)bt2007193959 | ||
| 040 |
_aNjBwBT _cNjBwBT |
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| 050 | 1 | 4 |
_aT48 _b.W66 2007 |
| 069 | _a08470541 | ||
| 082 | 0 | 4 |
_a600 _222 |
| 090 | _a600 Woo | ||
| 100 | 1 | _aWoodford, Chris. | |
| 245 | 1 | 0 |
_aCool stuff 2.0 and how it works / _cwritten by Chris Woodford and Jon Woodcock. |
| 260 |
_aNew York : _bDK, _c2007. |
||
| 300 |
_a256 p. : _bcol. ill. ; _c28 cm. |
||
| 500 | _aIncludes index. | ||
| 520 | _aUses computer-generated images to explain how many devices and processes of modern technology work, covering such inventions as HDTV, game consoles, robot cars, helicopters, space probes, oil rigs, mass dampers, biometric id's, and tsunami alert systems. | ||
| 650 | 7 |
_aInventions. _2sears |
|
| 700 | 1 | _aWoodcock, Jon. | |
| 935 | _a117466 | ||
| 999 |
_c55712 _d55712 |
||