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The trouble with time travel / written by Stephen W. Martin ; illustrated by Cornelia Li.

By: Contributor(s): Material type: TextTextPublisher: Toronto : Owlkids Books, 2019Description: 1 volume (unpaged) : color illustrations ; 27 cmContent type:
  • text
  • still image
ISBN:
  • 9781771473323
  • 1771473320
Subject(s): Summary: "A circular tale of time travel in a picture book! Max and her dog Boomer accidentally break a vase, a treasured family heirloom-the only thing that Max's great-great-great-great-great-great grandmother managed to save when her houseboat sank. Instead of coming clean, they decide to do the next most logical thing: Build a time machine, travel back to her great-great-great-great-great-great grandmother's home, and smash the vase then so that they can't smash it later! What could possibly go wrong? Building the time machine is surprisingly easy, but controlling the thing proves difficult. After mucking up the time-space continuum, Max and Boomer end up crashing into the family houseboat-and sinking it. Lacking the heart to break anything else, Max and Boomer return to the near-present to warn their near-past selves not to build a time maching. "I can build a time machine?" asks the other Max, before tossing the Frisbee that breaks the family's treasured vase...."--
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Holdings
Item type Current library Collection Call number Status Notes Date due Barcode Item holds
Books Books Riverfield Country Day School Picture books Picture Book Collection PB Mar (Browse shelf(Opens below)) Available shelved in PB Mar RCDS95011731
Books Books Riverfield Country Day School Picture books Picture Book Collection PB Mar (Browse shelf(Opens below)) Available shelved in PB Mar RCDS95010840
Total holds: 0

"A circular tale of time travel in a picture book! Max and her dog Boomer accidentally break a vase, a treasured family heirloom-the only thing that Max's great-great-great-great-great-great grandmother managed to save when her houseboat sank. Instead of coming clean, they decide to do the next most logical thing: Build a time machine, travel back to her great-great-great-great-great-great grandmother's home, and smash the vase then so that they can't smash it later! What could possibly go wrong? Building the time machine is surprisingly easy, but controlling the thing proves difficult. After mucking up the time-space continuum, Max and Boomer end up crashing into the family houseboat-and sinking it. Lacking the heart to break anything else, Max and Boomer return to the near-present to warn their near-past selves not to build a time maching. "I can build a time machine?" asks the other Max, before tossing the Frisbee that breaks the family's treasured vase...."--

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