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Coding / author, James Floyd Kelly.

By: Material type: TextTextSeries: DK findout!Publisher: New York, NY : DK Publishing, 2017Edition: First American editionDescription: 64 pages : illustrations (some color) ; 25 cmISBN:
  • 9781465462336
  • 1465462333
  • 9781536414264
Subject(s): DDC classification:
  • 005.1 23
LOC classification:
  • QA76.6 .K45 2017
Other related works:
Contents:
What is a coder? -- Codes around us -- Coding before computers -- Coding pioneer -- Top secret -- The Engima code -- Alan Turing -- The first computer -- Multitasking machines -- Think like a computer -- Early games -- Inside a computer -- Then and now -- Talk like a computer -- Computer languages -- Programs -- Worms and bugs -- The Internet -- What is an app? -- Everyday coding -- Scratch -- Raspberry Pi -- Key coders -- Meet the experts -- Gaming -- Teamwork -- Learning to code -- Coding facts and figures. 
Summary: Publisher Annotation: Discover the amazing power of computer programming and how it is all around us with this exciting book full of amazing images, fun quizzes, and incredible information. Learn about why we use code, how computers interpret code, and the history of coding from Ada Lovelace and early programming languages to today's Python and Scratch and groundbreaking individuals like Steve Jobs and Mark Zuckerberg. Look inside a computer, learn about the internet, apps, games, and more, and find out how you can learn to code. Supporting STEAM education initiatives, DK findout! Coding is engaging and educational and will get kids excited about programming and eager to go from browsing to building.
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Holdings
Item type Current library Call number Status Notes Date due Barcode Item holds
Books Books Riverfield Country Day School Non-fiction 006 Coding (Browse shelf(Opens below)) Available Shelved in Non Fiction 006 Computers Coding RCDS626
Total holds: 0

Includes index.

What is a coder? -- Codes around us -- Coding before computers -- Coding pioneer -- Top secret -- The Engima code -- Alan Turing -- The first computer -- Multitasking machines -- Think like a computer -- Early games -- Inside a computer -- Then and now -- Talk like a computer -- Computer languages -- Programs -- Worms and bugs -- The Internet -- What is an app? -- Everyday coding -- Scratch -- Raspberry Pi -- Key coders -- Meet the experts -- Gaming -- Teamwork -- Learning to code -- Coding facts and figures. 

Publisher Annotation: Discover the amazing power of computer programming and how it is all around us with this exciting book full of amazing images, fun quizzes, and incredible information. Learn about why we use code, how computers interpret code, and the history of coding from Ada Lovelace and early programming languages to today's Python and Scratch and groundbreaking individuals like Steve Jobs and Mark Zuckerberg. Look inside a computer, learn about the internet, apps, games, and more, and find out how you can learn to code. Supporting STEAM education initiatives, DK findout! Coding is engaging and educational and will get kids excited about programming and eager to go from browsing to building.

5-8 Brodart.

K-3 Brodart.

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